Showing posts with label geoff johns. Show all posts
Showing posts with label geoff johns. Show all posts

Saturday, January 30, 2010

Things I Neglected to Mention in a Future Podcast: Article MCMLXXXIII


Our upcoming Splash Page podcast(s) may or may not feature a discussion about superhero morality, and I completely forgot to talk about Geoff Johns's "JSA" run, in which Atom Smasher (better known to those of use who used to read comics when they were AWESOME as Nuklon, the man with the stylin' mohawk) killed to prevent the death of further innocent victims. I think adding Geoff Johns comics to the discussion would have made Chad Nevett's head explode, so it's probably better that I left it out.

Nuklon, teaching lessons about superhero morality (and fashion) since 1983.

Sunday, January 24, 2010

The Splash Page, THE PODCAST, Episode One

As promised (or threatened), Chad Nevett and I produced a comic book podcast. A few things your should know:

1. Even though Chad and I have worked together for years, we have never spoken to one another until this recording.

2. My computer couldn't handle the awesomeness, and crashed at 8-10 minute intervals as we spoke about various comic-related topics.

3. So we completely lost our entire opening about "Joe the Barbarian" and "New Avengers."

4. And we lost plenty of other stuff too.

5. But it's not bad for a first episode, and I was able to piece together enough bits to make a nearly-hour-long episode out of whatever was saved from our discussion.

6. It's posted on the Geniusboy Live feed, so you can find it by searching for that on iTunes, though it takes about 24 hours to show up there after it's first posted on the feed.

Until then, you can listen to it HERE.

If you demand more episodes, we will try to make it happen. Somehow. With fewer technical difficulties.

Wednesday, December 30, 2009

Blackest Night #6: My Fears Were Unwarranted

I've mentioned this before, but the way the CBR review team selects comics to review is in a kind of "draft" format. We each pick a comic to review, pick another one for round two, and then since some of us review more than others, we pick whatever's left as a "free-for-all," naming the books we'll write about. We try to mix it up so the same people aren't always reviewing the same comics, but a lot of it depends on what's available, whose local shop gets which comics, what's available via preview pdfs, and what people are willing to shell out money for. Because I had to pay for that terrible Scott Ian/Sam Kieth "Lobo" comic, I didn't end up making much money from the review, for example.

I mention all this because even though there was only a single new release this week to "draft," and even though CBR commissioned two reviews for it, I decided to pass on reviewing "Blackest Night" #6.

In the past month or two, I've reviewed a couple of Geoff Johns comics, and I've given them some of the most negative reviews I've ever given a Johns comic. Anyone who reads this blog, or my CBR columns, knows that I'm a supporter of Johns's work. I like his straightforward, forward-thinking plot structures. I like his pacing. I like the way he knows how to bring in the superhero spectacle.

But the last arc in "Adventure Comics" was a disaster. "Flash: Rebirth" has stumbled. And the most recent "Green Lantern" issue was the worst one so far.

And between all of that and my increasing Blackest Night fatigue -- (Really? Just more zombies and more punching of zombies? That's it?) -- I decided that I wouldn't be the right guy to review the newest issue of "Blackest Night." I just wasn't in tune with what Johns was doing lately. It was a case where a review of "Blackest Night" from me at this point would just be setting the comic up for a negative review. I have no interest in continually attacking a comic or a creator.

But I was wrong about this. "Blackest Night" #6 is event comics done right. It wasn't that I was finding Geoff Johns comics annoyingly shallow. It wasn't that I had Blackest Night fatigue, it was that these other comics just weren't very good.

In this issue of "Blackest Night," John Stewart flies up with an entire planet of Black Lanterns chasing after him. That single image by Ivan Reis is much more effective that the entire plot of the recent "Green Lantern" issue where he's fighting them off. And "Blackest Night" #6 doesn't even have a lot of plot, but it has dramatic moments -- the heroes assembling, the "deputies" rising into action, with rainbow spendor.

Yeah, "Blackest Night" is goofy, melodramatic fun. But this issue proves that it is fun. And this is the kind of stuff Geoff Johns does right. Big-time superhero spectacle. Cosmic insanity. Comics.

Wednesday, November 04, 2009

Johns vs. Ellis: The Final Stats

If I had to combine my Top 10.25 Geoff Johns list and my Top 10 Warren Ellis list from various recent "When Words Collide" columns, it would look like this, with Ellis in bold:

20.25. 52

20. Blackest Night

19. Infinite Crisis

18. Legion of 3 Worlds

17. Avengers

16. Ultimate Galactus Trilogy

15. JSA

14. Flash

13. Action Comics

12. Teen Titans

11. Desolation Jones

10. Crecy

9. Astonishing X-Men

8. Aetheric Mechanics

7. Adventure Comics

6. Global Frequency

5. Thunderbolts

4. Green Lantern

3. Nextwave

2. Planetary

1. Stormwatch/Authority


Yes, Ellis "wins" handily. But what does he win, besides my adoration?

Sunday, October 18, 2009

Warren Ellis vs. Geoff Johns HITS THE SPLASH PAGE (Part 2 of 2!)

I'm back! And with me, as usual, is Chad Nevett. We kicked off a discussion about "Cynicism vs. Sincerity" that turned into "Warren Ellis vs. Geoff Johns," and you can find the first part of that discussion over at Chad's blog. Read that, then come back here for the rest of the debate (as posted below)!

CN:
One thing I wanted to bring up is the recent idea that Geoff Johns is both mocking people who read his books while, at the same time, capitalizing on them. The end of "Legion of 3 Worlds" springs to mind immediately -- aka the end of "Wanted." Now, Ellis has an interesting relationship with his fans that can be combative in a friendly way (I think), but I can't think of an instance that shows such open disdain for his readers either. What do you think?

Tim Callahan: Wow, is that a way for me to segue into another "good readers vs. bad readers" rant? No? Well, then I'll keep it simple: The Superboy Prime stuff isn't about mocking the readers, it's about mocking ridiculous fanboy whining. That can't be wrong, can it? Sure, some of the readers are ridiculous fanboy whiners, but they deserve the mockery they get. Or maybe they don't but I find it funny enough to let it slide. That's probably more true.

And, as I have pointed out, Superman's rogues gallery has always been a critique of the reader! It's part of the tradition!

Here's my problem with most Ellis comics, and it's a critique I've heard about Grant Morrison's work, but I don't think it applies in that case -- I do think it applies to Ellis, though. His comics are more about the idea than the execution. His stuff tends to fizzle out because it's not usually tightly plotted and the initial idea, or burst of ideas, might be exhilarating, but the stories aren't capable of sustaining the ideas in any meaningful way. I'm thinking of the fizzle in the last third of "Planetary," the last half of "Global Frequency" (which was, at best, sustained by the variety of artists, not the writing), his "Astonishing X-Men" run, the "Ultimate Galactus" Trilogy. They all get worse as they go on.

I'm making it sound as if I don't like any of those comics, when I like them (in some cases) very much, but I do think his weakness is in his pacing and plot structure and character development -- aka the storytelling basics. And Johns is really good at those things, even if his concepts and ideas begin from a weaker starting point.

And, for me, it's that cynicism again. A cynicism that appears on a structural level in Ellis's work. You might say that "Ellis wrote a comic book where things were saved by love," but it didn't feel like such a comic when I actually read it. It felt like an intellectual exercise. A comic about emotion that was itself emotionless.

I can't believe I've put myself in a position to argue on behalf of an emotional reaction to a comic when I have spent much of my critical career arguing against such things. Crazy!

Chad Nevett: Ellis's stories often are about ideas. He's a very idea-heavy writer, one that researches things extensively and works that into his fiction. I disagree that it's more about the idea than the execution (at least in the general sense since that would vary work to work). Let's take a very recent example: "Planetary" #27 where people focused on the pages of technobabble and ignored that the issue was about Elijah Snow possibly ending the world to save his friend. It was character driven completely, fuelled by passion (as evidenced in numerous arguments characters had), and, yes, filtered through a lot of theoretical physics... but that's not Ellis's problem. What I keep getting the sense from people (not just you) is that they choose to read Ellis's work in a specific way, much like people go into Morrison's comics assuming they won't get it. They assume Ellis is the cynical idea-heavy guy with no heart and that's what they get, partly, because he is that in some ways and, partly, because he doesn't hit you over the head with the emotional stuff. It's not that it isn't there, it's just there in a way that doesn't scream "Okay, now you people out there should go 'Awww!' and feel warm and fuzzy inside!"

But, addressing your argument that his pacing, etc. is weaker, again, I disagree. I'm not even sure I accept your premise that Johns is good at those technical matters from the work I've read. Ellis's pacing is a lot clearer and straight-forward. His string of three-issue minis from Wildstorm show this off quite well. "Fell" is very tightly-paced and structured -- and I connect with the main character. From the work I've read from Johns, it's very choppy and all over the place -- as I said before, Johns tries to cram too much in, most of it unnecessary to the story in the hopes of hitting those 'character moments' except they don't add to the story. He reminds me of a more verbose, continuity-obsessed Mark Millar, obsessed with making fanboys cream their jeans instead of telling a cohesive, well-plotted story with interesting, engaging ideas.

TC: But in "Planetary," how was that supposed friendship established? We're told that they're friends, we're shown it a bit, but it's not earned. It's Elijah Snow saving his friend only because Warren Ellis says it is. I certainly didn't sense any real friendship between the characters. Johns, on the other hand, goes for the heartstrings. When Tim Drake and Conner Kent talk, their friendship is obvious on every page in their dialogue, their reactions to one another. It's palpable. With Ellis, it's just words. It's the concept of friendship without the hard work of establishing the friendship.

And, yes, Johns is taking advantage of years and years of continuity to bolster the friendship, but I haven't actually read those "Young Justice" or "Superboy" comics involving Tim and Conner. He sells their friendship in just a few scenes much better than Ellis does in a few issues.

And I wonder about the "verbose" concern. Surely Ellis is, on average, as verbose as Johns, if not moreso. We should pull out some random Johns and Ellis comics and do a word-per-page count and see. The difference, of course, is that Ellis's verbosity is usually spent with his characters explaining something he read in some culture or science article, and Johns's verbosity is usually spent describing aspects of the hermetically sealed DC Universe. (So you may not care as much about Johns's words, and therefore they seem more oppressive.) Also, I don't think "Blackest Night" #1 is representative of Johns's other work. I like "Blackest Night" -- I like its ridiculous conceit and the bombast -- but the first issue was more verbose and stilted in a Brad Meltzer kind of way than what we normally see from Johns.

What have you actually read of his work, by the way? Because if you're basing it primarily on "Green Lantern: Rebirth," "Infinite Crisis," and the opening of "Blackest Night," then I can see where the "choppy" and "continuity-obsessed Mark Millar" comments come in. But his "Flash" run was different. So was "Teen Titans." So is "Adventure Comics."

CN: The 'verbose' comment of yours is right. I guess the difference, then, is that when Ellis has characters talk a lot, I don't mind, whereas I do with Johns. It could be that I like Ellis's dialogue more.

I have read "Infinite Crisis," the opening of "Blackest Night," and then issues of "Green Lantern," "Teen Titans," "Justice Society of America," and bits and pieces from other places. Not nearly as extensive as your reading of Ellis, but that's because I've yet to read a Johns-penned comic that's made me want to read another. Honestly, what it comes down to is that I can see the man has talent, I just find him boring. Because I don't feel a strong connection to these characters, none of his work has any impact on me.

I also don't like his approach to superhero comics whereas I love Ellis's. Johns bases stories very much on what characters he likes, which ones he wants to push and place front and center. Ellis bases his stories on what will make for a better story. The lack of fondness he has for superheroes that people often decry makes for stories where the characters that you read about are there because they serve the story, not nostalgia or fan-obsession. I mentioned this elsewhere, but I've often considered Ellis as the example in mainstream superhero comics of the 'Professional Writer' who takes a job and does the best job he can because he's a writer -- Johns represents the much larger group in mainstream superhero comics, the 'Fan Writer.' And I don't want anyone to think that I'm calling that group unprofessional, it's just that their first goal, often, seems (key word right there) like it's 'honoring' these characters and the history rather than serving the story. That can sometimes lead to better stories, ones that build on the past and come off fantastic... or they can not. The same can happen to the 'Professional Writer,' of course, but that's the approach that I find clicks with me more often than not.

TC: Well since this basically evolved (or devolved) into Ellis vs. Johns, and because this all started with my response to one of your lists, let's end it with some lists, since I'm obviously not going to convince you to read any more Geoff Johns comics anytime soon, but you can always convince me to read more Warren Ellis.

But I'll list the Top 5 Geoff Johns comics, and you list the Top 5 Warren Ellis comics, and we'll let our readers decide who's the best!

Top 5 Geoff Johns comics, counting down:

5. Flash
4. Action Comics
3. Teen Titans
2. Adventure Comics
1. Green Lantern

Honorable Mention: JSA (pre-One Year Later)

CN: Yeah, I've given Johns plenty of chances to impress me and he hasn't (aside from "Infinite Crisis" #2 with the basis of the crossover being the previous decade of DC's output has sucked, I dug that idea -- and I enjoyed talking with him once for an interview, which makes disliking his writing always a little annoying/depressing/guilt-inducing). But, my Top 5 Warren Ellis comics:
5. Red
4. Nextwave: Agents of H.A.T.E.
3. Planetary
2. Transmetropolitan
1. Stormwatch/The Authority (as that's one run/larger story, of course)

Honorable Mention: Strange Kiss/Stranger Kisses/Strange Killings/Gravel (again, really one series divided up into numerous minis)
I want to end it on one final thought: if we were to make this a top ten list... who would have the easier time coming up with a complete list without feeling like they're throwing works in to fill spots? I know the answer, of course, but had to get that little dig in there. That said, we haven't gotten to the truly epic column: where you call me out on calling Ellis a better writer than Morrison.

TC: Ha! and double Ha! I could easily do a Top 10 list on Johns without skipping a beat, and do another one for Ellis just as quickly (and "Red" sure as hell wouldn't be in there). Maybe we'll save that for a special Top 10 Showdown! Right after you try to justify your sleep-induced declaration that Ellis is in any way better than Morrison.

CN: It was lack of sleep... and I stand by it.

Monday, April 06, 2009

Justice Society of America #25 Review

Recently reviewed by me at CBR: Justice Society of America #25, about which I write the following sentences: "And what makes it more than just merely fine. What makes it fine in a way that implies yeah-it-was-a-compressed-resolution-of-a-lot-of-stuff is that Jerry Ordway provides the art. Who better than Ordway -- the Platonic ideal of the 'All-Star Squadron'/'Infinity Inc.' approach to comic book nostalgia -- to work on Geoff Johns's 'Justice Society of America'? He's really the perfect artist for the kind of story being told here, a classic artist for a story drenched in old-school storytelling tropes."

Read the entire review HERE.

Monday, February 09, 2009

Final Crisis: Legion of 3 Worlds #3 Review

Recently reviewed by me at CBR: Final Crisis: Legion of 3 Worlds #3, about which I write the following sentences: "And it's also about introducing the Legion of Super-Heroes to a generation of readers who may never have understood why a group of teenagers from the future with silly names has such a loyal fanbase. It's about making the Legion cool again, but not by adding cybernetic arms (Lightning Lad sported one of those before Cable was even in diapers, anyway) or tough guy language ('sprock' is about as hardcore as it gets) or ultra-violence (death and dismemberment has been part of this seemingly innocent team since the early days, too). Geoff Johns makes the Legion cool again by embracing the Legion concept, and then putting George Perez to work drawing it all in eye-popping detail."

Read the entire review HERE.

Saturday, February 07, 2009

Adventure Comics Speculation

This is the just-released cover image from "Adventure Comics" #1, by Geoff Johns and Francis Manapul. Let the speculation on the blacked-out characters begin!

My educated guess -- and it seems VERY likely to me -- is that the bottom left shows Superboy-Prime, and the center character is a resurrected Conner Kent, Superboy.

"Adventure Comics" needs a Superboy, so why not two?

Monday, November 10, 2008

Justice Society of America #20 Hits THE SPLASH PAGE

I really like Geoff Johns. He's a long-term plotter who can nail the big moments, and he's the best of the "traditional" superhero writers working today.

Chad Nevett doesn't like Geoff Johns. Sure, he likes the guy, personally, after interviewing him a few years back, but Chad can't read a Geoff Johns comic. He's practically incapable of it. They make him sad for humanity.

So what happens when Tim and Chad throw down over the newest issue of Justice Society of America #20? Not much, really. They kind of agree, finding a safe middle ground to talk about everything Johns, continuity-porntastic, and the legacy of Kingdom Come.

It's probably the single most important piece of critical thought written about the twentieth issue of this incarnation of the Justice Society, and you can find it only at the internet's number one source for brilliant brilliance: The Splash Page.

Click HERE.

Sunday, October 19, 2008

Final Crisis: Rogues' Revenge #3 Review

Recently reviewed by me at CBR: Final Crisis: Rogues' Revenge #3, about which I write the following sentences: "Johns has become a master of the tightly-paced, character-rich superhero event, and 'Rogues' Revenge' is a worthy successor to his best 'Flash' stories of yesteryear. The only downside here is Scott Kolins art, which does a nice job capturing the energy of the story but looks sloppy in individual panels. As he's shifted away from his clear line style toward more crosshatching and thicker line weights in the past year or two, Kolins has actually ruined what made his work so interesting. All his new style does is emphasize his awkward sense of anatomy and adds a stiffness to his characters that wasn't as problematic when the texture was left to the colorist. Kolins can still compose thrilling pages, though, even if the single panels don't quite work as drawings."

Read the entire review HERE.

Wednesday, October 15, 2008

Final Crisis: Legion of Three Worlds #2 Annotations

I annotated issue #1 way back when, and so here I am again, writing whatever pops into my head and telling you what I know about the best of the Final Crisis spin-off books.

Final Crisis: Legion of Three Worlds #2: The Annotations

Cover:
Once again, I bought the character-centric cover instead of the one with the ugly red bars on the side. This one's all about the Saturn Girl, as the Levitz-by-way-of-Johns SG thinks real hard and her two parallel selves pop out of her brain. Dave McCaig does a great job digitally painting these covers over the George Perez pencils, don't you think? (Correct answer: yes, you do think.)

Page 1: Ah, a "white-event." The Legion's had a few of those, and this one stuck for a while as the Reboot Legion got whited out once the Threeboot came into existence. This here's Shikari, the Dawnstar-esque character introduced in Legion Lost. (Hence the "lost again" reference by the off-panel Dream Girl.) Like Dawnstar, Shikari has super-tracking skillz.

Page 2: Sorcerer's World is actually Amethyst's "Gemworld," by the way, but in the future! And White Witch? She's a sorceress, and the sister of the Dream Girl from this reality. Not the Dream Girl from the Threeboot, who's dead, or the Dream Girl (or Dreamer, whatever) who's hanging out with Shikari.

Meanwhile, Superboy-Prime gives the evil Saturn Queen her very own "S-ring," and that looks like bad guy Lightning Lord's hand sporting the new jewelry as well. Geoff Johns likes his villains to sport matching accoutrements -- for more examples, see the Sinestro Corps War.

The purple cloaky guy is the Time Trapper. You can tell because he calls himself "The Time Trapper," and he traps time.

The great thing about his character, is he can be used to explain away any continuity problems ever. Even ones in Marvel comics. That's how powerful he is.

Page 3: "Mordru" is, of course, the super-evil-sorcerer who has imprisoned White Witch. And look who shows up to bust her out, the hot-headed Wildfire, the League-of-Super-Assassins-member-turned-White-Witch-bff Blok, and the super-tracker with the 70s Native American motif, Dawnstar. I think every Legion fan loves Dawnstar, don't they? She is awesome, and Wildfire agrees.

Page 4: Apparently Dawnstar's super-tracking ability lets her see metaphorical paths into the future, which is nice, because, really, if they have Google Maps, she ain't all that useful anymore, otherwise.

Page 5: The last Green Lantern (maybe), Rond Vidar! Son of Universo, the man with the monocle. Rond Vidar was a super-scientist and best friend of Brainiac 5, and then he died, but actually, no, he lived! Because he was secretly a Green Lantern! Why he would not ever use the ring before that, I have no idea. I guess he likes surprises. Well, surprise, he dies for real later in this issue!

That's Mordru with the beard and the purple goblin blasts.

Page 6: Glorith, Dragonmage, and Evillo are supporting characters from Legion history, all of whom have magic connections. Glorith was a former wife of Mordru, and she was also a pal of the Time Trapper, and sort of became a Time Trapper-esque character of her own (in one continuity). Dragonmage actually appeared after the Giffen Five-Year-Gap stories, which Johns seems to be ignoring otherwise, so his mention here shows how screwed up the 31st century timeline really is. And Evillo was evil. Oh.

Pages 7-8: Yeah, Mordru was White Witch's teacher and husband(?) at one point.

Mordru talks like Darth Vader a bit here, and later, Universo kind of does a Lord of the Sith kind of thing. I like to imagine that all of them sound like James Earl Jones throughout the comic. In fact, just imagine everyone in the future talks that way. Except Superboy-Prime. He sounds like Matthew McConnaughey.

Some people criticize Geoff Johns for his bloodthirsty streak, but it's pretty obvious that Mordru's the real crazy one, not Geoff Johns! Seriously, "make love bathed in your blood"? Dude, you're like a thousand years old.

Pages 9-10: The new Legion of Super-Villains, with matching rings! From left to right, top to bottom: Neutrax, Beauty Blaze, Zymyr, Ol-Vir, Emerald Empress, Grimbor, Validus, Tharok, Golden Boy, Tusker, Storm Boy, Sun Emperor, Esper Lass, Dr. Regulus, Universo, Lightning Lord, Superboy-Prime, Saturn Queen, Earth-Man, Hunter II, Persuader, Mist Master, Mano, Spider-Girl, Cosmic King, Micro Lad, Terrus, Lazon, Silver Slasher, Tyr, Black Mace, Echo, Radiation Roy, Chameleon Chief, Titania, Magno Lad.

This is basically the LSV from the early Baxter issues of Legion, plus the Johns Justice League from recent Action Comics issues, a few members of the League of Super-Assassins, the Fatal Five, and a couple of guys who usually work solo (like Universo and Dr. Regulus). In other words, its the most awesome team of bad guys ever.

They all sound like James Earl Jones.

Page 11: Flashback, to Infinite Crisis, written by Geoff Johns. Flashback to "Sinestro Corps War," written by Geoff Johns. Foreshadowing: Sodam Yat -- remember when you beat up a random guy that one time, S-Prime? Not really important right now, but by the end of the issue: important! Sodam Yat, btw, was a Daxamite (like Mon-El) with a power ring, and took the mantle of Ion post-Kyle Raynor.

Page 12: Legion HQ, in panel two, from left to right, top to bottom: bad stuff on monitors, Superman, Lightning Lad, Night Girl, Brainiac 5, Invisible Kid II, Cosmic Boy, Saturn Girl, Shrinking Violet, Polar Boy, Ultra Boy, Phantom Girl, Lightning Lass, arrogant S-Prime holo, Chameleon Girl, Tmber Wolf.

The Legion has a code against killing. They also have a code against anyone over 18 joining the team, or at least they did. Changing codes is a slippery slope. Now look at them, all a bunch of long-haired hippie fascists.

Page 13: "gathered some magic," is a reference to Magic: The Gathering, the card game I used to play with all the free time I used to have not annotating comic books. Back when I was cool and hip.

Panel five features the first time in comic book history that "clubhouse" and "bastards" appeared in the same panel. Unless you count the obscure Silverwolf comic from 1987, "Clubhouse Bastards," illustrated by Tim Vigil, which I don't, because it doesn't exist.

Page 14: Superboy-Prime hates whiners! Take that, fanboys!

Page 15: You'd think, by the 31st century, they'd come up with a more elegant computer interface than just a keyboard with extra buttons. Must be the Time Trapper messing up the development of technology by making future tech slightly more annoying than it has to be.

Garth (Lighthing Lad) and Imra (Saturn Girl) are married. One of the old-timey Legion rules was that married couples couldn't remain members. They changed that one too. Seriously, besides the "no murder" rule, what's left? Might as well get rid of that one, too. I'm with the Lad with the Lightning.

Pages 16-17: See, "Lethal Force Enabled." That's what I'm talking about. The Green Lanterns got rid of their "no murder" policy a millenia ago, in a story written, not coincidentally, by Geoff Johns.

The Legion used Stargates way before MacGyver did.

Saturn Queen is all up in her Nurse Ratched mode here, but those black word balloons let you know that you're supposed to say the speech in a deep voice, like, you guessed it, J. E. J.

Pages 18-19: Universo, as Rond Vidar's dad, was Green Lantern once, maybe, or I could be totally misremembering that. But what I'm not misremembering is that the "snap" panel is an allusion to the Levitz/Lightle scene when Princess Projectra snapped the neck of Nemesis Kid after he killed her husband (Karate Kid). She did the deed off-panel, too.

Superboy-Prime is basically from our Earth, so he knows about Parker Brothers board games and their mascot. Although Rich Uncle Pennybags doesn't have a beard. Or mind control powers. As far as I know.

Page 20: "Human supremacist trash," is a reference to Earth-Man's xenophobic Justice League who convinced everyone on Earth that aliens were evil and that Superman was actually a human. Racists are bad guys, even in the future.

"Long Live OUR Legion," is a twist on the famous "Long Live the Legion," the rallying cry of the Legion of Super-Heroes and pretty much anyone who's ever sent me an e-mail about the Legion ever.

Page 21: Ah, the lightning rod from what seemed, at the time, to be a completely pointless Justice League/Justice Society crossover a few years back. You remember "The Lightning Saga," right? A speedster is stuck inside that rod! I wonder who it could be? If we take Brainiac's dialogue in the last panel, "..how SMART I really AM" and take out the letters h,o,w, s, I, r, e, y, a, m, and add a B and an "e" and an "n," I think you'll have a great clue! Geoff Johns is also smart, with his 31st century cryptography!

Page 22: Oa, former home of the Guardians, now kind of a downer. Note, this is Sodam Yat and his collection of jewelry. "Mogo" is the planet-sized Green Lantern, created by Alan Moore, and he was Yat's best bud. Before the dark times. Before the rebellion...

Page 23: Happy Harbor, former home of the Justice League of America, the Doom Patrol, and pretty much anyone who wanted to hang out. All you need is Aquaman's garage door opener to get in, apparently. Trophies on display include Despero's chess board, Abnegazar, Rath, and Gast class photos with accompanying wheel, jar, and bell. Prometheus's digital download helmet, and Dr. Destiny's Materioptikon. Also, some Amos Fortune playing cards, a giant Starro Heroclix, and, of course, that crystal ball that's not really a crystal ball. You may remember that from the first JLA/JSA team-up.

"Sub's satellite," refers to the Legion of Substitute Heroes, who have taken over the old JLA satellite after the dorkface racists got defeated, thanks to the Subs, in Johns's Action Comics issues earlier this year.

Page 24: The Time Institute! In the background we see Booster Gold's sis, Goldstar, Skeets, Rip Hunter, Time Master, and some other dude who I'm probably expected to remember. Time bubbles are good. For time travel.

"He's a Daxamite" is more Sodam Yat foreshadowing, for all you playing the at-home version.

Page 25: "red sky" is a reference to Crisis on Infinite Earths, or maybe Infinite Crisis, or Final Crisis, but definitely NOT Identity Crisis. "The Tornado Twins" are Barry Allen's kids who live in the future, and end up becoming Bart Allen's dad and aunt. Whatever adventure White Witch is talking about is the previous team-up between all three Legions that we still haven't seen. Stupid Time Trapper!

A "Legion Lost" joke. And a reminder from Johns that the Threeboot Legion is still being published. Buy your copy today!

Pages 26-27: Hoo-boy, at least the Threeboot Legion is on the left page, and the Reboot team on the right. Here goes, from left to right, top to bottom: Element Lad, Star Boy, Micro Lad (aka Colossal Boy), Saturn Girl, Shadow Lass, Ultra Boy, Chameleon, Triad, M'Onel, Ferro, Triplicate Girl's legs, Invisible Kid, Light Lass, Atom Girl (aka Shrinking Violet), Karate Kid, Brainiac 5.1, Andromeda, Star Boy, Phantom Lass, Ultra Boy, Triplicate Girl, Lightning Lad, Lightning Lass, Cosmic Boy, Sensor, Timber Wolf, Violet, XS, Dreamer, Princess Projectra, Karate Kid, Chameleon, Timber Wolf, Kid Quantum II, Saturn Girl, Apparition, Triplicate Girl, Brainiac 5, Shadow Lass, Triad, Gates, Invisible Kid, Shikari, Element Lad, Gear, Wildfire, Kinetix.

Page 28: Threeboot Brainiac 5 is from the "Eat it, Grandpa" incarnation from the team. You thought "Long Live the Legion" was a catchy phrase? "Eat it, Grandpa" is the type of thing Matthew Elmslie writes essays about!

Page 29: Sun boy is very sad, as he drinks his SODA POP. Ever since he spent years hooked up to an evil machine that made him turn the sun red, in a story written by Geoff Johns, he just hasn't been the same womanizing douchebag he used to be.

Page 30: Superboy-Prime does have a history of scorching planets with giant space graffiti. His threats are not empty. I've read Countdown, so I know everything there is to know about pain and suffering.

Page 31: The power battery on Oa all black and spooky is a great image. Note to Geoff Johns: you might want to think about basing a huge event on that image next summer. Call it "Shadowy-est Evening," and you'll sell a million books. Mon-El and Shadow Lass make a nice couple, don't they? What a romantic getaway -- going to Oa with a corpse and all.

Page 32: Sodam Yat, I am not a fan of your haircut. But a man with the powers of Mon-El and a Green Lantern ring who hangs out on a planet with a bunch of dead guys is probably not really in the mood to listen to anything I have to say. When you read his final speech, remember that it rhymes with "This is CNN."

And that, my friends, is the greatest Legion story so far this week. Maybe ever.

Friday, October 10, 2008

The Death of Pa Kent and the Darkness of Superman

In response to my recent Supergirl post, regular Geniusboy Firemelon reader Vanja asked a few questions that I thought deserved a whole post of their own:

WB studios have declared that they will reboot the Superman movie franchise and darken it, bringing it more in line with Nolan's successful Batman movies.

Now, the current issue of Action Comics features the death of a member of the supporting cast, that Morrison has too disposed of in his All Star Superman (to much effect, even though it was a point done in Pre-Crisis continuity too).

I want to ask, do you think that this is the direction the eventual Superman movie will follow? Not exactly spotlighting Brainiac per se, and strengthening his bonds as an arch-villain that crossed the line and went personal with Superman (thought that could well be the case, considering the lack of key Batman villains in the Batman Begins film), but the idea of that particular death.

Does that strike you as "dark" and mature enough, to be mirrored in the movie? Has DC found a way to make Superman grim and gritty and still keep their audience engaged on the big screen?
First, I'd like to address the death of Pa Kent. You're right, Vanja, that Morrison used the scene to great effect in All-Star, as the much younger Clark realizes that he can't save everyone -- a scene which takes place within an issue that features the past, present, and future Superman (and the golden Superman from the future did, kind of, save everyone). And I think Johns handled Pa's death in the newest issue of Action Comics well, using Superman's obsession with the rescued Kryptonian cities to contrast with the death of his all-too human father.

So, even though you're not really asking, I'm going to answer the question about whether or not the death of Pa Kent is a good idea -- does it help tell better Superman stories? I think it does. Since the Byrne reboot, Superman has been the only major superhero to actually have parents who are still alive and still important. I don't know why Byrne decided to keep both Ma and Pa Kent alive in his reboot, but I suspect it was a way to keep Superman a bit emotionally lighter, and to provide a sanctuary he could return to since the Fortress of Solitude was removed from continuity. Having Ma and Pa around could emphasize Superman's Midwestern values, and his simple, humble human origins, at least morally and socially (if not genetically).

But, as I said, no other major superhero has both parents still kicking around, playing such an important role. And there's a probably a reason for that. A deeply-rooted mythical reason having to do with the son replacing the father. Can Superman realize his full potential when the comics are really Superman and his Amazing Parents? Doesn't that diminish the character's scope? I don't know, but maybe it does. Maybe he needs to step up as not just a Super-Son, but as a Super-Man in his own right, and the loss of the father has historically been the most symbolic way to demonstrate the passage into adult responsibility. I'm just throwing these ideas out there, but they seem important.

The death of Pa Kent also adds that kind of tragic undertone that makes Superman realize his tenuous relationship to humanity all the more clearly. If Johns and company use Pa's death just to emphasize the frailty of homo sapiens compared to the Kryptonians who are due to overwhelm the Earth in upcoming DC months, then I think Pa's death would have been an excessive tactic. But if Johns and company build on the emotional cost of Pa's death -- of the loss of that moral beacon in Superman's life -- and actually give Superman the agency to struggle with his own dilemmas without running home for advice all the time (and Ma is still around, of course, but her relationship with Clark is different), then I think that makes Superman a more interesting character.

Basically, Superman can grow up a bit more now, and that's an important step for the character.

Does any of this relate to Warner Brothers' supposed plans for a "darker" Superman movie? I doubt it, and as anyone with a brain knows, a "dark" Superman movie is completely ridiculous. But after The Dark Knight and the inevitable success of Watchmen in theaters next year, I'm sure we'll see a huge push to make all superhero movies "darker" and "grim and gritty." It's like the late 80's, early 90's all over again, but on the big screen.

Yet a Superman movie should have pathos and danger and real emotional stakes. The death of Pa Kent might achieve such an undertone, but without establishing the importance of the character substantially, I don't know that it would translate within a two-hour movie. In Donner's Superman: The Movie, it works, almost, but the emotional stakes and sense of danger is totally shattered by the time-travel ending, which automatically eliminates any meaning to any action within the movie. And, honestly, I thought Singer's Superman Returns was pretty dark already, with the creepy-stalker Superman lurking in the trees, using his x-ray spy-o-vision.

So I hope we don't see a grim The Dark Superman movie anytime soon, but I do think that you can give substance and weight to the character by making things matter. The death of Pa Kent matters, and I know Geoff Johns didn't kill off the character for frivolous reasons.

Saturday, August 16, 2008

Action Comics #868 Review

Recently reviewed by me at CBR: Action Comics #868, about which I write the following sentences: "As you may have heard, Geoff Johns is introducing the 'real' Brainiac in this story arc (of which 'Action Comics' #868 is part three), right after he did something similar with Toyman earlier this year. It's Johns' way of saying, 'you haven't seen the real character yet, all the other versions were just the advance scouts' (or in Toyman's case, toys). There must be something in the DC drinking water, because Morrison said the same thing about Darkseid going into 'Final Crisis.' Or, more likely, it's a clean way to pave through the inconsistent continuity of past decades. It's almost impossible to reconcile the various deeds and behaviors of Brainiac over the years, but if you say, 'oh, those were all different (robot) guys,' it makes things a lot easier. I'm not necessarily a fan of such an approach. Especially since it's been popping up regularly this year, but this particular comic, 'Action Comics' #868, is exceedingly well-drawn and cleanly told. I may not particular like the concept, but I like the execution enough to recommend it."

Read the entire review HERE.

Wednesday, July 16, 2008

Justice Society of America #17 Review

Recently reviewed by me at CBR: Justice Society of America #17, about which I write the following sentences: "Writer Geoff Johns, with plotting assistance from Alex Ross, seems to be questioning the role of a higher power. He's asking, in this narrative, 'what is the price of getting your ultimate wish?' and 'what is the relationship between humanity and the divine?' Being a comic book writer, Johns isn't asking these questions idly. He's putting them in action, literally embodied by Gog and his relationship to those around them. He's also challenging the god-like roles of the superhumans, and when Gog says to the JLA (who make a guest appearance in this issue), 'You are protectors. Who protects you? Now I do,' we understand the math involved. Gog is to Superman as Superman is to humanity. It's a matter of degree, but an important matter, to be sure."

Read the entire review HERE.

Sunday, June 29, 2008

Green Lantern #32 Review

Recently reviewed by me at CBR: Green Lantern #32, about which I write the following sentences: "'Captain America' is a dark look at the individual struggling against the system -- it's a Marvel book through-and-through, with its pathos straight out of Stan Lee and its iconography straight from Jack Kirby. 'Green Lantern,' on the other hand, is the quintessential DC comic. It's brighter, more epic, more showy. It's about clear delineations between good and evil. It's that Gardner Fox/John Broome approach to the genre, updated for the 21st century. If you are a DC fan, Geoff Johns and Ivan Reis' 'Green Lantern' is probably one of your favorite comics, embodying, as it does, everything the DC Universe does well: spectacle with a strong sense of tradition."

Read the entire review HERE.

Sunday, April 06, 2008

Shooter's Legion vs. Johns's Legion: A Few Thoughts

After reading my reviews for the newest issues of Action Comics and Legion of Super-Heroes over at CBR, Legion book contributor and Estoreal blogger Richard Bensam made the following comment:
I just wonder what you got from that Action Comics storyline that I didn't. For me, Shooter has me reading and enjoying a Legion book for the first time in nearly twenty years; meanwhile, what Johns was doing just felt hollow. It was "let's hit this plot point...and here's a moment that's meant to be evocative...and here on the diagram we insert a scene that touches on the stated thematic goal...and here, one more moment where we stop and commemorate the meaningfulness of it all." I get the impression your response was the reverse of this, and it vexes me.

I wouldn't say my response is the "reverse" of Bensam's, but I did give Action Comics a favorable review and Legion a relatively negative review (with the qualifier that I think the Shooter-penned series has great potential). So let me explain a bit more about how I feel about Johns's recent version of the Legion and Shooter's interpretation.

First of all, my CBR review wasn't evaluating Action Comics as a Legion book, but as a Superman book. So in many ways, Bensam's criticism of Johns's by-the-numbers Legion moments misses the point a bit. The Legion moments were clearly designed to illuminate Superman, to provide a dramatic context in which aspects of Superman's character can be emphasized, not to add depth to fifty years of Legion characterization. As a Legion story, Johns's tale was nothing extraordinary, but it did a more than admirable job of re-engaging the Legion with the Superman mythos. The Legion has been cast aside for too long, in my mind, and even the Abnett and Lanning attempts to connect the characters with Superboy felt like a second-rate patch job. So there's that.

Also, I have absolutely no problem with conventional storytelling as long as its done well, and Johns is one of the best at well-structured superhero narratives. You may be able to see all the beats in advance, but damn it if he doesn't hit them emphatically. There's a reason we, as a species, keep telling the same basic stories again and again. We like to see slight variations, but we like the what we like. Over and over. If you listen to a song you like, even a new version of it, you don't judge it based on what's going to surprise you, but on how well the artist performs the required moments. That's what John does, and he does it well.

I'm still not sure what to think about Shooter's Legion, though. He didn't want to reboot the series, even though he claims DiDio offered him the chance to do so, yet he isn't keeping the tone or characterizations of the Waid Threeboot, so he has basically just adopted the costumes (which he will also change in the near future, as seen on the first cover of his run--a strange image, to be sure, since we're several issues in and those costumes still haven't appeared), and the main cast of characters. But since the characters don't act like they have in the recent past, it's basically a relaunch anyway. Which is fine, I guess, since he did instill some much-needed energy into the series. Even though I liked Waid and Bedard's Legion when I reread the entire series last year, it was a bit too self-serious for me. It felt like it was trying to say something important and show the weight of the universe on the shoulders of these young men and women in the Legion, but it didn't have much life to it. Shooter has brought in some life, which is why I believe the series has potential under him.

But I do actively dislike plenty of his dialogue, much of which relies on "futuristic" slang that sounds like a 65-year-old trying to be hip. And his attempts to add conflict within the Legion is reminiscent of every team comic book since Claremont's X-Men. Or, perhaps I should say every team comic since Shooter's original Legion, which was inspired by Marvel's troubled heroes. Either way, there's certainly nothing new here, and Shooter isn't as good at hitting the marks as Johns is, but I think he might surprise me before his run on the series is over. I'm optimistic about the new direction, but I don't think the comic is all that great yet. Perhaps Shooter still needs a few more issues to position the team where he wants it. I don't know.

Of course, with the Johns/Perez "Legion of Three Worlds" this summer, perhaps Shooter won't get a chance to take the Legion where he wants them to go. I'd be shocked if a reboot or deboot (or whatever) didn't come out of this Final Crisis/"Legion of Three World" stuff. And although I'd happily keep buying Jim Shooter Legion comics, I feel that editorial forces beyond all of our control may have something different in mind for the future of the Legion.

I am really glad that someone had the foresight to pull together a useful analytical guide to the various incarnations of the Legion of Super-Heroes just in time for this huge summer event, though. That guy must know what he's doing, at least.

What does everyone else think about all of this stuff?