Friday, December 23, 2011

Splash Page Holiday Special! Go. Listen.

Chad Nevett and I return -- one last time (unless we decide to do it again someday) -- to the podcast that made our fame and fortune around the world.

THE SPLASH PAGE PODCAST!


In this special, LONG, holiday edition, we talk about our Best of 2011 lists, where the layer of escapism actually appears in our comics reading, and why this is such a banner year for Joe Casey comics.

Chad makes some kind of appeal on behalf of Jonathan Hickman's "Ultimates" comics, but while he was talking about that stuff, I was thinking about how pretty Javier Opena's work on "Uncanny X-Force" has been.

Anyway, we're glad to be back, even if it's just for this special edition, so go on over there and spend two-and-a-half hours of your life listening to two guys talk about something they love. And comics too!

Sunday, September 18, 2011

Reader's Guide to the New DC Universe

I've been working on this all summer, over at Tor.com, but I've neglected to mention it here on the blog. Please forgive me for the oversight.

Basically, it's my 800 words on each and every new DC title launching in September, based on the interviews and solicitations and the previous work of the creative team(s). All 52 of them. Plus an overview about the whole thing and the digital distribution angle. It's the most comprehensive look at the DC relaunch that you're likely to see, because I was crazy enough to write about all of these series with so many damned words.

I'll probably end up being right about 85% of it all, too. Enjoy!

READ: TOR.COM READER'S GUIDE TO THE NEW DC UNIVERSE, by me!

Friday, June 17, 2011

Blackhawk at Tor.com

Tor asked me to write a piece on the history of Quality and DC's "Blackhawk" series, since it is one of the lesser-known properties to join the relaunch this fall.

I mean, we all know who Blackhawk is, but the average Tor.com reader might not be familiar with some of the character's greatest hits, and it's not like Absolute Blackhawk is on the reprint schedule anytime soon. Though I would buy it, of course, assuming it reprinted either (a) the swinging 60's superhero years, (b) the Evanier/Spiegle run, or (c) Chaykin's three-parter, which was THE FIRST HOWARD CHAYKIN COMIC I EVER READ AND THAT WOULD PROBABLY EXPLAIN A LOT ABOUT ME.

Anyway, my history of Blackhawk turned into a piece about Blackhawk throughout the ages and, oh yeah, Will Eisner is racist. I didn't intend to go there, but as I read the DC Archives edition of the first "Blackhawk" stories, I just couldn't give Eisner a pass. He sometimes gets a pass for Ebony White, but Ebony White PLUS Chop-Chop? A pattern of foul racism derailed my "Blackhawk" retrospective a bit.

Still, I marched on. Go READ: Such a Man is Blackhawk.

Thursday, June 09, 2011

The DC Relaunch and Reasonable Readers of all Types

I wrote this week's piece for Tor.com mostly because Ron Marz and a random fan were debating how much to freak out about DC's relaunch. The fan (or fans -- maybe it was more than one) seemed to think everything in the past would cease to exist, and all his DC comics would be meaningless now. Marz didn't agree. At all.

Of course, now we know that Marz is part of the DC relaunch (which I'm happy about, because he's a good guy and a hard-working writer), but I don't think that's really all that significant in the debate. What's important is...the two fundamentally different way people read comics. And that's what I wrote about.

Go, read: "What Does it Matter? Stories and Comic Book Readers" at Tor.com.

Saturday, June 04, 2011

BLASTOFF: I Write for Tor.com Now

Hey, you know Tor Books, the imprint (now) of Macmillan, and publisher of authors such as Larry Niven, George R. R. Martin, and Robert Jordan?

I am now the weekly comics blogger for their website.

If you haven't been following the goings-on at Tor.com, and I'll be honest and admit that I only started checking it out when they contacted me about working for them, then you probably don't realize that they have a Nebula award-winning original fiction component AND a vigorous blog, covering a wide variety of geek culture topics like books and movies and, yes, comic books. I didn't realize any of this until they reached out to me, but, man, it's a damn good site, and I'm not just saying that just because they wanted to hire me.

(Would I have taken the gig if it was a crappy site? Maybe, maybe not. But I sure wouldn't have bragged about how good the site was!)

So go check out Tor.com, and read my first weekly post (which actually debuted a few days ago, but I'm just getting around to telling you about it): Xombi -- Monster Hunters and Mysteries.

I wrote it a week before the DC relaunch announcement, and I have no idea how "Xombi" will fare in the 52-ongoings version of the DCU, but enjoy that comic while it lasts!

And between Tor.com, Comic Book Resources, and Marvel.com, (and this very blog you are now reading!), I will be all over the internet this summer, with or without a podcast.

Tuesday, May 31, 2011

DC Speculation: The Play-at-Home Version

I've been hearing that DC will relaunch all of it's comics with new #1 issues and slightly modified (streamlined) continuity after "Flashpoint" for a few months now, and DC has confirmed the rumors today.

The day-and-date digital announcement is actually more surprising, and it's a bold move. I imagine the conference room in which that decision was made featured an oversized dry erase board with the words "day and date digital" on one side and a gigantic question mark on the other side.

At least it's SOMETHING. Though, unless the digital prices drop substantially, here's what I imagine will happen. Readers with iPads will slowly start to wean themselves off weekly comic shop visits, and then they will realize there's no real hurry to buy comics day-and-date on their mobile devices, since there's no way any of the digital content will be out of stock, so they'll wait for a sale. Then they'll lose interest. Then realize that life without comics isn't that big of a deal. Maybe they'll read Chris Ware hardcovers once a year, and that will be enough.

But until that happens, DC will kick of FIFTY TWO new monthly series in September. The "monthly" designation doesn't necessarily mean ongoing, I'll point out. I'm guessing maybe 30 firm ongoing series and 22 miniseries. 52 ongoing series would be waaay more than they have now, in the DCU. It could happen, though. We'll see.

Here are some of my gut feelings about what we might see (and even though I have some contact with some of these creators, I have not yet asked them about any of this -- it's pure guesswork on my part):
  • Scott Snyder writing two big ongoings -- probably a Superman book (to complement the supposed Morrison Superman series) and the Batman main title.
  • Jeff Lemire writing a "Smallville" series and maybe...Nightwing and the Outsiders.
  • Paul Cornell writing Flash.
  • Sterling Gates writing two ongoings. I'm thinking the Kid Flash series announced a few years back might finally show up, in a new form. Maybe he'll be on the Multi-Colored Lanterns series. Or, no. He'll write the Cyborg solo ongoing.
  • James Robinson will surely do more than just Hawkman. Don't be surprised to see him on an Atom series as well. Or, if the New Gods are in play, something from that pile of toys.
  • Judd Winick will write a Red Hood ongoing.
  • I think they must have courted Brian Azzarello for something. I wouldn't be shocked to see an Azz-written Suicide Squad comic. That would be a good fit.
  • I also expect a resurrection of some other classic titles, with new versions of the characters. Like the Secret Society of Super-Villains, perhaps, based more on the JLU interpretation. Or World's Finest, with a youngish Superman and Batman teaming up.
Overall, I'm looking forward to the relaunches. Besides the current DCU work of Morrison, Snyder, and Lemire, and an occasional Johns or Cornell book, the DC Universe is stale and uninspiring right now. I just hope the relaunched series pair some superior artists with the good writers. The thought of, say, Eddy Barrows on a Grant Morrison comic doesn't encourage enthusiasm.

Monday, May 30, 2011

BACK! And then some. Plus: Sol Star at the Movies

Okay, after my way-too-long hiatus, I'm back to begin a stint of semi-regular blogging. I don't want to promise daily posts, or even weekly posts, but you can be sure that I will keep this blog relatively up-to-date on my comings and goings, since I have a new writing gig that I'll be promoting pretty darn soon, along with whatever else keeps me busy over the summer.

(And, sadly, no, I didn't keep up with the sketching, and that's just not something I can devote myself to these days, when the paychecks are coming in for my writing, not my drawing.)

I put a little picture of John Hawkes here to remind myself that I'm only halfway through "Winter's Bone" and I really have no interest in watching the rest of it, even though everyone tells me it's a great film. Does it get better after the first hour? I mean, sure, it looks good, but it's a hell of a lot less interesting than, say, David Gordon Green's "Undertow," which is kind of a similar white trash on-the-run tragedy, and that movie didn't get anywhere near the accolades as "Winter's Bone." Maybe I'll watch the rest of it before I judge it. That would probably be smart.

And, hey, did you see that I write for Marvel.com now, too? I turned a Walt Simonson phone conversation into two Marvel.com posts and two "When Words Collide" columns, mostly because it was a pretty fascinating conversation, but also because Walt Simonson had a LOT to say. Looks like I might be doing some other things for Marvel.com over the summer months.

I'm sort of caught up at work too. I mean, I'll never really be caught up. But I can see over the pile of papers on my desk, now. I'm not buried like I was.

Also, it turns out that we canceled The Splash Page podcast. Well, I suppose I canceled it, by saying, "I'm done." And Chad didn't want to carry on without me, though I would listen to him and Sean Witzke talk every week if I could. But it's probably for the best that they aren't doing that, so I'll have an extra three or four hours a week to get things done.

Um, how has everyone been?

Wednesday, February 02, 2011

A Double Secret Hiatus

Okay, the weekly Sketchblog has been awesome, but I just haven't been able to keep up with it at all between my work, my family, and my recent stupid illness. It may also have helped if I didn't have to go outside and snowblow my driveway twice a day for the past 35 days.

So, yes, this blog is on hiatus until Spring. Until I can figure out how to make time to do more things in 24 hours.

Monday, January 03, 2011

Sketchblog Week 7: Keith Giffen

Each week, I try to carve out time to spend one hour a day sketching, building up a set of skills that should, we all hope, show improvement over a one-year period. Sometimes I'll draw by copying comic book artists, sometimes I'll draw from life, sometime I'll draw from how-to books, and other times, I'll just sketch with whatever is at hand. This is WEEK SEVEN of a 52 week experiment to see how well I can learn how to draw.


I could draw like mid-to-late 1980's Keith Giffen all day, every day. I love this stuff. This week's study comes from "Dr. Fate," a four-issue miniseries published in 1987, with art and covers by Keith Giffen.

I can't help wondering how much this comic influenced Todd McFarlane. Look at the way Giffen draws capes here. Look at the teeth in the upper left (and this miniseries is all about gods of order and chaos and lots and lots of giant teeth -- Kent Nelson even has a giant-toothed mouth in his belly for most of the story). This comic debuted during the same month as McFarlane's first issue of "Detective Comics," and about a year before Venom made his first appearance. It doesn't seem like McFarlane could have seen this comic before he started drawing Batman's cape with a zillion folds, shooting out in an expressionistic way, but the similarities are obvious. Maybe Giffen drew something else cape-heavy before this (though I can't think of what), or maybe they were inspired by Michael Golden's capes. I don't know.

What I do know is that Giffen's work in this Dr. Fate comic is some of my favorite art in any comic ever, ever, ever. It was a joy to sketch some studies of this stuff.

I had the most success once I just went straight into inks after roughing out some basic shapes. That's how I sketched the most detailed image on the top left: big, blocky shapes, then all rendering with pen and brush and sharpie. I love the look of it, and though the purpose of this year-long experiment isn't to fall in love with my own drawings but to learn and improve, I can't help but see how much the attention to detail -- and the layering of blacks and whites -- adds a sense of depth to what is an incredibly odd, almost abstract, but beautiful composition.

Yeah, man, I could wallow in this Keith Giffen glory forever. And I didn't even look at any Ambush Bug comics this week.

NEXT WEEK: I'm open to suggestions! Someone scratchy, maybe. Cowan? Sienkiewicz?

Monday, December 27, 2010

Sketchblog Week 6: Nothin' Doin'

Yeah, I didn't sketch at all last week. Well, that's not exactly true. I did draw out some character sketches for a top-secret project Television's Ryan Callahan and I will be working on in 2011. But I didn't draw any Keith Giffen sketches like I wanted to.

Too much Christmasing! I'll be back next week with some studies of Giffen!

Monday, December 20, 2010

Sketchblog Weeks 4-5: Alex Raymond


I bought a new sketchbook last week, not because I had filled up the old one, but because the old one was an unwieldy, sewn-binding, cloth-covered thing that wouldn't stay open very well for sketching and scanning.

The new one is wire-bound and smaller, easier to carry around and use and scan.

I did draw a few "Flash Gordon" sketches in the old book, but now I can't find it. You'd think a giant blue book would be easy to find, but I guess it's not. Especially when you have thousands of books it could be mixed in with.

So here are some images from the new book. Mostly inked with a practically dried-out brush pen. The two on the top from studies of the Checker "Flash Gordon" reprints, and the bottom two from the second volume of IDW's "Rip Kirby" hardcover series.

What struck me about trying to draw from the "Flash Gordon" strips was how hard it was to see what Alex Raymond was actually doing, through the years of degraded quality and then the imperfections of the Checker reprints. (It's like a color xerox of a color xerox, of a shoddy printing job to begin with.) Plus, I'm sure Raymond worked much, MUCH larger than print size, and the panels in "Flash Gordon" are tiny.

Another thing that struck me is that though my memory of Raymond's Flash work is that he had classical figures and imaginative scenery, when I was looking at the architectural designs I was surprised to see that his fantasy backdrops were almost Dr. Seussian. His backdrops had an organic strangeness that contrasted with the almost-Renaissance figure work. I know "cartoonish" can be a derogatory term, but in this case, Raymond's cartoonish quality helped to create a sense of wonder in his alien landscapes.

Contrast that with the bleak photorealism of "Rip Kirby," and it's as if there are two Alex Raymonds, each with a major impact on the look of comic books (and comic strips, of course). Obviously, Dave Sim has spent the better part of two years exploring the Alex Raymond photoreal style in his own study of the genre (or artistic mode), but I'm sure much more can be said about how much Raymond's "Rip Kirby" style impacted the look of late Silver Age and Bronze Age comics. That's not what I'm interested in doing here -- I'm interested in drawing and seeing what comes out of my pencil and inky tools -- but someone could tackle that topic, I'm sure. Maybe someone like you.

Me, I'm content to sketch away and leave such heady discussions for other parts of my life. Like writing Monday columns for CBR. Or arguing with Ron Marz and Dean Trippe on Twitter.

NEXT WEEK: Speaking of xeroxes of xeroxes (and after reading last month's "Doom Patrol" and "The Outsiders," and talking to Joe Casey about unpublished 1980s comics) I'm thinking that I might want to dive into some Keith Giffen. Maybe mimic some of the different phases of his career and see what it looks like filtered through my pencil. It just may be a very Ambush Bug Christmas!

Monday, December 13, 2010

Sketchblog Week 4: Alex Raymond Will Wait

Each week, I spend one hour a day sketching, building up a set of skills that should, we all hope, show improvement over a one-year period. Sometimes I'll draw by copying comic book artists, sometimes I'll draw from life, sometime I'll draw from how-to books, and other times, I'll just sketch with whatever is at hand. This is WEEK FOUR of a 52 week experiment to see how well I can learn how to draw.

This week got the best of me, and I did very little sketching. I don't have anything to show off, though I did study and copy about half a dozen Alex Raymond drawings from "Flash Gordon." But since I want to spend more time with Alex Raymond, and get into his "Rip Kirby" stuff too, I will make this a two-week session with Raymond. Me and Alex Raymond for 14 days, some of which will be spent sketching! Look for some of my attempts next Monday.

Saturday, December 11, 2010

Splash Page Podcast: Special Guest Joe Casey

This week's special episode of The Splash Page podcast features Chad Nevett and I talking about comics and Doc Savage and other amazing topics. And, oh yeah, Joe Casey joins us for the entire three hours.

He tells us about "Butcher Baker" and a million other things, like what it was like to work during the golden age of Wildstorm, how comics criticism is often better than actual comics, and the secret work of Bob Fleming and Keith Giffen.

Listen! Splash Page Podcast Episode 38 (The Joe Casey Episode)

Monday, December 06, 2010

Sketchblog Week 3: Tezuka

Each week, I spend one hour a day sketching, building up a set of skills that should, we all hope, show improvement over a one-year period. Sometimes I'll draw by copying comic book artists, sometimes I'll draw from life, sometime I'll draw from how-to books, and other times, I'll just sketch with whatever is at hand. This is WEEK THREE of a 52 week experiment to see how well I can learn how to draw.

Boy, I do not have an affinity for this stuff at all. I figured I would stretch myself and play around with some manga images this week, and who better to look at then Osamu Tezuka? I have had a love/not-hate-but-indifference relationship with his work over the years, with a fondness for his stranger comics but a real lack of interest in his more popular work (like "Astro Boy," which I can appreciate as a cultural institution, and as the basis for "Pluto," but I really can't read for any sustained period without completely spacing out).

But Dash Shaw's recent "Comics Comics" post on the Tezuka art book, and the documentary included, in particular, reminded me that I need to give Tezuka some more focused attention, and the documentary is a fascinating look at the grind of producing comics, even when you are a master of the form. (I picked up the book and the documentary immediately after reading Shaw's post, because I have no impulse control when it comes to awesomeness.) I also just happened to watch the brief CBR TV interview with Keith Giffen, who draws nothing like Tezuka (though I need to do a WEEK OF GIFFEN during this year of Sketchblogging, I think), and he refers to mainstream comics as "volume work," which is just about the most accurate and concise description I've ever heard for the kind of stuff pumped out by Marvel and DC. That doesn't mean that quality can't exist, but the name of the game is volume, it's about producing, feeding the fans, and that's really the point.

So, yeah, back to Tezuka. Even though I have the Tezuka art book and a variety of other work by him ("Black Jack" and, especially, "Dororo" as my two favorites, probably), I decided to focus my sketching this week on the third Dark Horse volume of "Astro Boy," just to see what happened when I took Tezuka's tiny panels and blew them up in sketch form.

I couldn't get Astro Boy right, ever. Not even close. He's just a few basic shapes, but he looked like a demented teddy bear every time I tried to draw him. And I was fascinated by the weird abstractions Tezuka would use as he cranked out these pages (if his work schedule in the documentary is to be believed). That sketch on the top left is based on a panel from the final story in the book, and that's really how Tezuka drew that guy's right arm and leg. Just these humps, these blobs of shape. His version looks more jaunty and has more movement than mine, because, as I said, I can't help but do demented versions of Tezuka. I have no sense of the fluidity of his line -- or I can't come close to replicating it -- and my ability to draw "cute" is completely nonexistent. For now at least.

(I was going back through the Gary Panter Picturebox massive book o' goodness last week, because it's amazing, and Panter talks about how he could never get away from the cuteness of his style, and he eventually just figured out that he had to embrace it. I clearly do not have an affinity for cute in my own sketchbook, even though I like it when I see it.)

Maybe I'll come back to this kind of proto-manga approach at the end of the one year experiment and see if I can pull off Tezuka's seemingly simple style with any kind of accuracy. Clearly, I have a lot of work to do.

NEXT WEEK: I don't know. Maybe I should take Guglie's advice and dig into some Alex Raymond. Guglie knows what he's talking about!

Monday, November 29, 2010

Sketchblog Week 2: Moebius

Each week, I spend one hour a day sketching, building up a set of skills that should, we all hope, show improvement over a one-year period. Sometimes I'll draw by copying comic book artists, sometimes I'll draw from life, sometime I'll draw from how-to books, and other times, I'll just sketch with whatever is at hand. This is WEEK TWO of a 52 week experiment to see how well I can learn how to draw.

I'll admit that I have already broken the "one hour a day" sketching regime rule, though this week it was because of the holiday and family responsibilities, and as selfish as I can be, I can't really say, "hey kids, I'm going to ignore you during this Thanksgiving vacation because I have to copy some French guy's pictures of people wearing funny hats."

I did spend a few nights with the Moebius books cracked open in front of me and that pen and ink flowing, but it was not even close to a full hour each night.

For most of these sketches, I skipped the pencil stage entirely. Except for Arzach on the top left, I drew all these directly with a fine point marker. I wanted to focus more on texture than structure this week, and I found this week's sketches to be an interesting contrast to the bombastic anatomical contortions of the John Buscema Marvel figures.

You may be wondering why I went with Moebius this week, and I suppose I am too. "How to Draw Comics the Marvel Way" was an obvious, and sentimental, first step on this experiment of mine, but to go with Moebius second? It's not like Moebius is my favorite artist, or even an artist I necessarily had planned to emulate in the long run. It might have made more sense, from a building-from-the-ground-up approach, to go to Eisner next, and do something with his how-to books. Or even to go with Kirby, which is really at the core of the lessons Buscema was demonstrating. Or to go with someone contemporary, as a contrast to the classic superhero style. Quitely, perhaps.

Yet Moebius seemed like the perfect contrast. And though he's not my favorite artists, I do like his work a whole heck of a lot. With Moebius, particularly the work I chose to focus on, which comes from the Epic reprints from the 1980s (though I avoided Blueberry, mostly because that seemed more conventionally illustrative and less Moebius's signature style), you get the anti-Buscema in a lot of ways. His figures are reservedly posed, compared to the dynamic anatomy of Buscema. Moebius noodles around with detail and cross-hatching and stippling, while Buscema is all bold lines and masses of shadow. Moebius also goes clear line with some of his comics, and the clear line style is the antithesis of the curved, pencil-thick holding lines of a Spider-Man in action.

And, ultimately, I just wanted to try something new. Texture over form. Ink more than pencil. And see what came out.

NEXT WEEK: With America and Europe already represented, dare I make my way to manga territory so soon?

Monday, November 22, 2010

Sketchblog Week 1: The Marvel Way

Each week, I spend one hour a day sketching, building up a set of skills that should, we all hope, show improvement over a one-year period. Sometimes I'll draw by copying comic book artists, sometimes I'll draw from life, sometime I'll draw from how-to books, and other times, I'll just sketch with whatever is at hand. This is WEEK ONE of a 52 week experiment to see how well I can learn how to draw.


I didn't have trouble deciding to start by working from "How to Draw Comics the Marvel Way." This Stan Lee/John Buscema joint runs deep in my veins, and as I was copying some pages from the book and relearning from Stan and John, I realized how much of my casual drawing approach (in margin-note doodles) comes directly from the lessons I learned as a 12-year-old when I first read this book.

Back then, I didn't actually do any of the exercises. I mostly just copied the face structures and the Buscema-human-form-proportions to create my own characters. I never used this book to play around with composition or shading or balance. This time, I did, and some of the results were better than others.

I certainly can't draw women at all.

But this Marvel approach of Kirby-by-way-of-Buscema does feel somewhat natural to me, and it was pretty easy to loosen up with this classic book in front of me. And though it's an out-dated drawing style, and though it has Stan Lee's hyperbole on every page, it's actually a good primer on the way to draw exciting action in the Mighty Marvel Manner. At least, the way it used to be. Fluid and dynamic and bombastic.

I'd like to revisit Buscema later in this experiment. Perhaps copy some finished sequences from the height of his first "Avengers" run, or some of his more illustrative "Silver Surfer" work. We'll see if I end up coming back to this comfort zone, once I've acquired some skills.

Also, this is probably the most images I'll scan in for one of these Sketchblog weeks. It's too tedious. So, expect maybe three or four representative drawings at most, from now on. The good, the bad, and some of the in-between.

NEXT WEEK: I will copy 20 Moebius drawings. And introduce some ink.

Monday, November 15, 2010

Sketchblog Week 0: It Begins

I may one day return this blog to the comic book and pop culture commentary it once was, but since I spend my extra-curricular hours writing columns for CBR and recording Splash Page podcasts, I don't feel compelled to write about any of that stuff here. Basically, if you're a regular old-timey Geniusboy Firemelon blog reader, you probably know what I've been writing about or talking about elsewhere. If not, go check out my other projects and my Twitter feed (and honestly, a lot of what I once wrote about here, I mention, in much more succinct form, over there).

So what I've decided to do, for the next year, is to use this sort-of-dormant blog to track my progress through an experiment that I once mentioned on a Splash Page podcast a few months back. Part of my quitting-the-CBR-Review-Team was about (a) enjoying comics as a reader, but also (b) creating comics of my own. I have a few writing projects in the works, but I also have another plan: to teach myself how to draw.

I want to unlearn everything I know about drawing and relearn it. I want to spend at least one hour a day, every day, drawing. I used to draw all the time, but then, as I got busier, and my teaching and comics criticism career went into overdrive, I just stopped. I haven't really drawn anything -- other than margin doodles when I'm taking notes in a meeting -- in a couple of years. And I love to draw. Or I used to, anyway.

So I'll document this relearning how to draw experiment, as I fill up sketchbooks and improve my drawing skills week-by-week. I have a plan. I will undergo a grueling comic book training regimen. I'll draw from life, from how-to books, even from the lessons in the Famous Artists School. I'll copy pages from my favorite comics, and I'll get advice from my artist friends. Maybe I won't get any better, but I suspect I will, and I'd like to share what happens along the way.

This first little sample, above, is a one-page comic I drew for my daughter today, when she asked me to draw her something, after seeing me crack open an old sketchbook last used in 2002, well before she was born. I'm posting it here because that's what I'm starting with -- it's a quick little comic, but it shows the basic lack of skill I'm working with. This is the starting point. In one year I will redraw this same one-page story, and it will, hopefully, look like something worth reading.

Each week I'll post a collection of sketches and drawings based on my week of study and practice, and I'll provide some commentary about what I'm learning along the way. And because I'm going to start at the beginning, and unlearn what I know in order to relearn -- or really learn -- how to draw comics, I'll start with the first book, and the first artist, that I ever tried to learn from. John Buscema, and "How to Draw Comics the Marvel Way." Join me in a week, to see if I learned anything from studying the work of the late Professor Buscema. By the end of this experiment, a year from now, I suspect I'll end up pretty darn far away from "The Marvel Way," so I figure this is a good place to start.

This is about me exploring all aspects of comic book art, from the inside out, with a critical mind, but it's also about returning to the tactile experience of the creative act. I'll be copying and reflecting, drawing and redrawing, but at the end, I should be ready to start making marks for myself. Making comics, from the ground up.

Sunday, September 12, 2010

Influence Map: This is the Truth

The odds of me contributing to an internet meme are slim, but this "Influence Map" thing just looks so nice and pretty when it's done, I couldn't resist. And this map shall guide me for the rest of my days. Click to explore.


I had a ton more influences to add to this, but I pared it down to the essentials. It was tough, but it needed to be done. And this map is me.

Thursday, August 26, 2010

Baltimore Comic Con 2010

I will be at the Baltimore Comic Con this weekend, doing what it is that I do.

For your convenience, I have circled, in red, where I will be during the convention, so you can find me more easily:

Saturday, July 17, 2010

Hellblazer Blogathon Today

Chad Nevett is spending 24 hours writing about "Hellblazer" during his blogathon to raise money for the Comic Book Legal Defense Fund. As I type this, he's halfway through, and if you want to follow along (or see what you missed) go over to GraphiContent right this very minute!

I've only read about 1/3 of the stuff Chad's writing about. I read almost all of the Delano issues, and then I ended up abandoning the series in the middle of the Garth Ennis run, which is widely considered the high-mark on the series. I just didn't care about Constantine at the time, I suppose, but I should go back and reread all of that stuff, and pick up the Ennis issues I missed.

I do like the bits of the Azzarello run that I've read -- which is basically "Hard Time" -- and I bought that for the Corben art. I said it on Chad's blog and I'll say it again here: Richard Corben is the best artist to ever work on "Hellblazer," and he's had some seriously stiff competition. But he's Richard Corben. And he got to draw a Constantine-in-prison comic.

Blogathon! Go read it. And support the effort.