Tuesday, May 29, 2012

Playtesting DnDNext Part 5: Owlbear Rug

The Owlbear, as it turned out, wasn't particularly difficult to kill at all. A few well-placed blasts of holy light, some hacks from the greataxe and smashes of the warhammer, and a sneaky backstab and the Owlbear was slain before he could knock any of the good guys unconscious.

Because of the low hit point totals for the adventurers, after their Ooze troubles, I did lower the Owlbear's hit points (figuring that it would make for a more even matchup, and it made in-story sense since the creature would have just finished fighting and possibly devouring Lucy's friends just moments before).

But I didn't need to lower the hit point total. They would have easily defeated the Owlbear anyway.

They decided to take a short rest in the Owlbear's lair, and Lily noticed that her character sheet gave her a trade that she hadn't yet talked about. She decided she had a blacksmith background, and between the metal of Lucy's fallen comrades and the equipment they all had in their packs, she could repair the armor and weapons damaged by the Ooze.

Meanwhile, Cary Cycax skinned the Owlbear, taking its pelt as a trophy.

After their rest, they checked out the final section of the Gallery of Death, and decided not to mess with the remaining Ooze. They'd had enough. Bob, Lily, Cary Cycax, and their new Cleric pal Lucy (who, if not a muppet played by an 8-year-old girl, would likely have been drawn into fierce theological arguments by Cary Cycax) crept back out into the thicket outside the caves and decided to climb higher, looking for another cave entrance.

What they found was mythical. Literally. From that Perseus story. It's pretty famous.

Google maps would have placed them at 1 Minotaur Main Street, Caves of Chaos, Gygaxianville.


1 comment:

mordicai said...

A different group fought some orcs...inconclusively.